Is Android malware served in theatres more sophisticated?

Pietro wrote a nice post about him finding Android malware while visiting the theatre. Thanks to Thug (thank you Angelo) and HoneyProxy, he was able to get some interesting details about their infrastructure. I was curious what kind of malware you find in a theatre, so I quickly looked at one of the samples that he mentioned: f6ad9ced69913916038f5bb94433848d.

Virus Total already provides some nice information for Android.
VT 4c7c0bd7
The SEND_SMS permissions already gives a solid hint that this application is probably sending to premium numbers. But why would the app also need RECEIVE_SMS permissions. That sparked my interest to take it apart completely. So I dug out dex2jar and jad and decompiled it. Yes, I know, there are better tools out there, but I'm old (school). I even use Emacs for browsing the decompiled code ;) For those who like to have other tools mentioned, I'll put some at the end of the post (please send me suggestions if you have more worth mentioning).

# unpack the apk and get the contents
unzip 4c7c0bd7ed69614cb58908d6a28d2aa5eeaac2ad6d03cbcad1a9d01f28a14ab9

# dex to jar
d2j-dex2jar.sh 4c7c0bd7ed69614cb58908d6a28d2aa5eeaac2ad6d03cbcad1a9d01f28a14ab9

# unpack the jar
jar xvf 4c7c0bd7ed69614cb58908d6a28d2aa5eeaac2ad6d03cbcad1a9d01f28a14ab9-dex2jar.jar

The main application classes went into version/eleven. This might be a revisioning scheme and mean that this is their 11th version of the app (or just a lame name). Contained was also an assets directory that contained html, javascript, stylesheets, and porn pictures. Next step, decompile the code:

cd version/eleven
jad *.class

The MainActivity class basically revealed most of the logic in one function. The decompiler created a strange loop but you will get the idea. At least, I hope that they haven't implemented it that way.
MainActivity
First the app loads a range of settings from /res/raw/settings.json. This file basically contains a list of phone numbers to which sms messages are sent including the text to send.

    "op100": {
        "codes": [
            "219"
        ],
        "items": [
            {
                "number": "88088",
                "text": "76638005653025442"
            }
        ]
    },
    "op101": {
        "codes": [
            "216"
        ],
        "items": [
            {
                "number": "0690888400",
                "text": "76638003653025442"
            }
        ]
    },

From this, the smsList variable is populated as an internal data structure, which will be used later. When the list is fully populated, a WebView (basically Android browser) starts up and the index.html, which is shipped in the package, is loaded. One relevant detail for the overall picture is that the app registers some special javascript objects from the WebApi class that are available as webapi in the browsers javascript. That's pretty much it. Afterwards the app only displays the page.

So, let's have a closer look at this page, which is displayed to the user. The page circles through a bunch of porn pics while showing a message "Идет загрузка. Пожалуйста подождите" ("Loading. Please wait") ; I have selected the most harmless picture.
Fake Player
After 10 seconds the rotation stops and a blue, highlighted Play button is presented.
Fake Player Play

This part is actually interesting because nothing happens if the user doesn't do anything. If you run this app in a standard sandbox, you won't see anything but porn. Only when the user clicks this specific Play button, the actual malicious behavior is triggered. All other buttons are fake, without functionality. The part that is actually tricky for sandboxes is that it takes 10 seconds before the actual "trigger" becomes available. This can evade even sandboxes that simulate some kind of user behavior. It is important for automated analysis tools to continue simulating user clicks when the UI changes.

index.html:
------------------
<td><a href="javascript:void(0)" target="_blank" onclick="goNext();" class="ui-state-hover play_active"></a></td>

jquery-s-0.1.min.js:
-----------------------------
function goNext()
{
    sendSms();
    $('#page1').fadeOut(300);
    $('#page2').fadeIn(600);
   
}

api.js:
----------
function sendSms()
        {
                if(isBagVesrionAndroid)
                {
                        prompt('webapi.sendSms', '');
                }
                else
                {
                        webapi.sendSms();
                }
        }

You can see how in index.html, goNext() is called. goNext changes the displayed page to

Ваша ссылка: http://klub0-raduga.ru/adult.php
Ваш пароль: 382956

giving "Your Link" and "Your Password". Right before that in jquery-s-0.1.min.js, sendSms() is called which calls the WebApi.sendSms() function that was registered by the MainActivity
sendsms function
This function starts a new thread for some background activity. Guess for what? Before I answer that question, let's look at the if statement. The thread will only be started if the last run is more than 24h ago. So basically only run once every day - don't be greedy.

You have guessed correctly if you think that the thread starts to send sms messages to the numbers found in the settings file. In addition, the phoneList variable is populated with all numbers that sms were sent to. Furthermore, the current state is saved in the application's shared preferences.
send sms thread

The last two missing pieces are "what is this phoneList about" and "what about the READ_SMS privilege". These pieces come together in the SmsReciver class (this typo is not mine :) ). Whenever the device receives an sms, the BroadcastReceiver (handler) in this class is called. This receiver checks if the incoming sms is from one of the phone numbers that the app has sent to previously. If so, it silently deletes it. This way the user will not get alarmed if one of the services replies with a confirmation message or something similar.

All in all, I was a bit disappointed that Pietro's theatre didn't serve something more sophisticated - only cheap porn and a little sandbox evasion by requiring specific user interaction. But what should I expect? Pietro has not even written what type of theatre he went to :)

UPDATE: Andrea has created wider overview of the code and more information on the SMS numbers used. Make sure to read his post if you are interested in the details

Other Android tools that would have been helpful for this research: